ForestlyGames Operations Platform
Production Next.js platform for studio budgets, staffing, payments, and delivery.
- 54M+
- Game visits
- 6.3M+
- Hours played
- 24M+
- YouTube views
What this showsFull-stack ownership of a real operations product — schema design, auth, background jobs, and business rules in production.
- Role
- Founder & lead engineer
- Timeline
- 2025 – present
- Problem
- ForestlyGames needed a single system to manage projects, budgets, staffing, payments, and delivery across multiple studios — not spreadsheets and scattered tools.
- Outcome
- Deployed a production platform on Vercel with Discord OAuth, protected routes, cron jobs, and relational accounting rules for studio operations.
- Skills demonstrated
- Next.js · TypeScript · PostgreSQL · Drizzle ORM · REST API design · Auth
Overview
Built and deployed a production operations platform to manage projects, budgets, staffing, payments, and delivery across ForestlyGames studios. Pairs with the public ForestlyGames marketing site — 54M+ visits, 6.3M+ hours played, 24M+ YouTube views across the portfolio.
Technical work
- Designed a relational schema covering studios, funding sources, financial commitments, payments, resource assignments, and open roles
- Implemented Discord OAuth with an authorized-user allowlist and protected routes
- Added bot endpoints, scheduled cron jobs, and automated daily digests
- Encoded accounting rules for budget caps, reserves, and Robux-to-USD payments
Relevance
Demonstrates backend architecture, data modeling, and shipping internal tools that teams depend on daily.