Case study.
Encaved
In dev
Flagship title
Co-op
Multiplayer
What this showsShows current creative leadership on a flagship title — scoping ambition, art direction, and multi-system gameplay before public launch.
Role
Founder & Creative Director, ForestlyGames
Timeline
Pre-production through active development
Problem
Create a horror survival experience that blends exploration, resource systems, and co-op tension without losing Roblox accessibility.
Outcome
In-development flagship with mine environments, character roster, upgrade loops, and prototype gameplay validated through internal playtests.
Skills demonstrated
Creative direction · Systems design · Narrative worldbuilding · Production leadership

Overview

Encaved is a horror survival adventure through ancient mines filled with monsters, secrets, and unpredictable events. Players ride minecarts, mine resources, upgrade tools, and fight spirits — blending horror with simulator-style progression.

Direction

  • Built a cohesive world around the mine setting, character cast, and escalating threat
  • Prototyped core loops — exploration, mining stations, upgrades, and co-op survival
  • Featured as a primary showcase title on the ForestlyGames studio site

Relevance

Demonstrates forward-looking product leadership — shaping a multi-system game before launch, not only shipping what already exists.