
Boss Battles
Co-op dungeon fighter with class builds, boss raids, and live event content.
- Released
- Shipped
- Live
- Event content
What this showsLed a shipped multiplayer product with progression systems and event-driven retention — relevant to any live service or platform product.
- Role
- Founder & Product Lead, ForestlyGames
- Timeline
- Design through release
- Problem
- Deliver a replayable co-op combat experience with clear progression, social play, and room for seasonal events.
- Outcome
- Released a dungeon fighter with upgradeable swords, class optimization, team boss fights, and event content including FNAF-themed dungeons.
- Skills demonstrated
- Product direction · Game systems · Live events · Team coordination


Overview
Boss Battles is a dungeon combat co-op game where players upgrade gear, optimize class builds, and team up against bosses across themed dungeons including Entombed, Nature, Winter, and limited-time events.
Execution
- Scoped combat readability and co-op coordination for Roblox’s audience
- Shipped progression loops around missions, loot, and class identity
- Ran live events to re-engage players and extend session depth
Relevance
Evidence of operating a live game product — not a one-time launch, but ongoing content and systems players return to.